You are playing a game where you fight a series of enemies. Each enemy has a certain amount of damage they can inflict on you. You are given an array damage
where damage[i]
represents the amount of damage the i-th enemy will inflict. You start with a certain amount of health, and after each fight, your health decreases by the enemy's damage. You must have at least 1 health remaining to survive each fight.
Your goal is to determine the minimum starting health you need to have to beat all the enemies in the game. You can choose the order in which you fight the enemies. The order you fight them in will minimize the health you need, so you should pick the best order.
For example:
damage = [2, 7, 1, 4]
, the minimum starting health you need is 8.damage = [1, 1, 1]
, the minimum starting health you need is 3.damage = [5, 2, 4, 1]
, the minimum starting health you need is 8.Explain an algorithm to efficiently determine the minimum starting health required to beat the game and provide the time and space complexity. Can you give example code?
A brute-force approach would involve trying different starting health values and simulating the game for each value. For each starting health, we iterate through the array of damage values. If the health drops to zero or below at any point, the current starting health is not sufficient. We would continue increasing the starting health until we find a value that allows us to survive the entire game.
This approach is inefficient because it involves repeated simulations of the game for different health values.
The key observation is that the minimum starting health required is determined by two factors:
Therefore, the optimal strategy is to:
Edge Cases:
Consider the damage array [2, 7, 1, 4]
.
With a starting health of 8, the health progression is:
def minimumHealth(damage: list[int]) -> int:
max_damage = 0
total_damage = 0
for d in damage:
total_damage += d
max_damage = max(max_damage, d)
return total_damage - max_damage + 1
The optimal solution involves iterating through the array once to find the maximum damage and calculate the sum. Therefore, the time complexity is O(n), where n is the number of damage values.
The space complexity is O(1) because we only use a few constant-space variables to store the maximum damage and the sum of damage values.