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The Earliest and Latest Rounds Where Players Compete

Hard
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Topics:
Greedy Algorithms

There is a tournament where n players are participating. The players are standing in a single row and are numbered from 1 to n based on their initial standing position (player 1 is the first player in the row, player 2 is the second player in the row, etc.).

The tournament consists of multiple rounds (starting from round number 1). In each round, the i<sup>th</sup> player from the front of the row competes against the i<sup>th</sup> player from the end of the row, and the winner advances to the next round. When the number of players is odd for the current round, the player in the middle automatically advances to the next round.

  • For example, if the row consists of players 1, 2, 4, 6, 7
    • Player 1 competes against player 7.
    • Player 2 competes against player 6.
    • Player 4 automatically advances to the next round.

After each round is over, the winners are lined back up in the row based on the original ordering assigned to them initially (ascending order).

The players numbered firstPlayer and secondPlayer are the best in the tournament. They can win against any other player before they compete against each other. If any two other players compete against each other, either of them might win, and thus you may choose the outcome of this round.

Given the integers n, firstPlayer, and secondPlayer, return an integer array containing two values, the earliest possible round number and the latest possible round number in which these two players will compete against each other, respectively.

For example:

  • n = 11, firstPlayer = 2, secondPlayer = 4
    • Output: [3,4]
  • n = 5, firstPlayer = 1, secondPlayer = 5
    • Output: [1,1]

Solution


Tournament Winner Rounds

Problem Description

We are given a tournament with n players arranged in a row, numbered from 1 to n. Each round involves players at the front and end of the row competing, with the winner advancing. The middle player advances automatically if the number of players is odd. After each round, winners are rearranged back in the row based on their original order. Given two best players, firstPlayer and secondPlayer, determine the earliest and latest rounds they can compete against each other.

Naive Approach

A brute-force approach involves simulating the tournament rounds and considering all possible outcomes of matches where firstPlayer and secondPlayer are not involved. This would involve recursively exploring different scenarios to find the earliest and latest rounds where the two players meet. However, this approach would be computationally expensive due to the exponential number of possible outcomes.

Optimal Approach

The problem can be solved using a binary search approach to determine the rounds each player can reach. We can calculate the maximum round a player can win by considering the number of players. After determining the maximum rounds each player can reach, we can compute the minimum and maximum rounds they can encounter each other.

  1. Determine the Maximum Rounds: Calculate the maximum number of rounds a player can win to reach the final. This can be found by finding the largest k such that 2^k <= n. Alternatively, it can be calculated as floor(log2(n)). This determines the maximum number of rounds any player can participate in.
  2. Calculate the Minimum Round: The earliest round they can meet is determined by how quickly they can be brought together. In the earliest possible scenario, all players besides the first and second advance as slowly as possible. Calculate how many players are removed from the beginning of the array for the first and second player. This difference dictates how many rounds each player needs to win before facing off.
  3. Calculate the Maximum Round: The latest round they can meet is determined by delaying their meeting as long as possible. In this scenario, all players besides the first and second advance as quickly as possible. Then the meeting between first and second is delayed to the maximum extent.

Edge Cases

  • If firstPlayer and secondPlayer are adjacent in the first round, they meet in the first round.
  • If n is small (e.g., 2 or 3), the logic should still hold.
  • Consider cases where firstPlayer is 1 and secondPlayer is n.

Code Example (Java)

class Solution {
    public int[] earliestAndLatest(int n, int firstPlayer, int secondPlayer) {
        return new int[]{minRound(n, firstPlayer, secondPlayer), maxRound(n, firstPlayer, secondPlayer)};
    }

    private int minRound(int n, int a, int b) {
        if (a > b) {
            int temp = a;
            a = b;
            b = temp;
        }
        if (a + b > n + 1) {
            b = n - a + 1;
        }
        if (a + b == n + 1) return 1;

        int round = 0;
        while (a != b) {
            a = (a + 1) / 2;
            b = (b + 1) / 2;
            round++;
        }
        return round + 1;
    }

    private int maxRound(int n, int a, int b) {
        if (a > b) {
            int temp = a;
            a = b;
            b = temp;
        }
        if (a + b > n + 1) {
            b = n - a + 1;
        }

        int round = 0;
        while (n > 1 && a != b) {
            a = (a + 1) / 2;
            b = (b + 1) / 2;
            n = (n + 1) / 2;
            round++;
        }
        return round + 1;
    }
}

Time and Space Complexity

  • Time Complexity: O(log n) due to the iterative reduction of the problem size by half in each round.
  • Space Complexity: O(1) as the solution uses a constant amount of extra space.