You are given a 2D array points of size n x 2 representing integer coordinates of some points on a 2D plane, where points[i] = [xi, yi].
Count the number of pairs of points (A, B), where
A is on the upper left side of B, andReturn the count.
Example 1:
Input: points = [[1,1],[2,2],[3,3]]
Output: 0
Explanation:

There is no way to choose A and B so A is on the upper left side of B.
Example 2:
Input: points = [[6,2],[4,4],[2,6]]
Output: 2
Explanation:

(points[1], points[0]), where points[1] is on the upper left side of points[0] and the rectangle is empty.(points[2], points[1]), same as the left one it is a valid pair.(points[2], points[0]), where points[2] is on the upper left side of points[0], but points[1] is inside the rectangle so it's not a valid pair.Example 3:
Input: points = [[3,1],[1,3],[1,1]]
Output: 2
Explanation:

(points[2], points[0]), where points[2] is on the upper left side of points[0] and there are no other points on the line they form. Note that it is a valid state when the two points form a line.(points[1], points[2]), it is a valid pair same as the left one.(points[1], points[0]), it is not a valid pair as points[2] is on the border of the rectangle.Constraints:
2 <= n <= 50points[i].length == 20 <= points[i][0], points[i][1] <= 50points[i] are distinct.When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach to this problem involves checking every single possible arrangement of people on the available seats. We try placing people in all possible seat combinations to see which ones satisfy the problem's condition. Because it checks everything, we are guaranteed to find the correct answer.
Here's how the algorithm would work step-by-step:
def find_the_number_of_ways_to_place_people_i(number_of_seats, number_of_people):
number_of_valid_arrangements = 0
def is_valid_arrangement(arrangement):
return True
def generate_arrangements(current_arrangement):
nonlocal number_of_valid_arrangements
if len(current_arrangement) == number_of_people:
#An arrangement of people has been fully configured
if is_valid_arrangement(current_arrangement):
number_of_valid_arrangements += 1
return
#Iterate through each seat for placement of the next person
for seat_index in range(number_of_seats):
if seat_index not in current_arrangement:
#Place the next person and continue to add more people
generate_arrangements(current_arrangement + [seat_index])
#Initiate the recursive arrangement builder with no one placed
generate_arrangements([])
return number_of_valid_arrangementsThe problem involves calculating the number of ways to arrange people in a row, considering constraints about who must sit together. The optimal approach is to treat each group that must sit together as a single unit and then calculate arrangements. Finally, account for arrangements within each group.
Here's how the algorithm would work step-by-step:
def find_the_number_of_ways_to_place_people(number_of_people, groups):
factorial_values = [1] * (number_of_people + 1)
for i in range(2, number_of_people + 1):
factorial_values[i] = factorial_values[i - 1] * i
number_of_groups = len(groups)
total_group_size = 0
for group in groups:
total_group_size += len(group)
number_of_individual_people = number_of_people - total_group_size
# Treat each group as one entity to determine arrangements
number_of_entities = number_of_groups + number_of_individual_people
number_of_ways_to_arrange_entities = factorial_values[number_of_entities]
# Calculate arrangements within each group and apply to total
group_arrangement_product = 1
for group in groups:
group_arrangement_product *= factorial_values[len(group)]
# Multiply block arrangements by internal arrangements
total_arrangements = number_of_ways_to_arrange_entities * group_arrangement_product
return total_arrangements| Case | How to Handle |
|---|---|
| Empty input: n = 0 or fewer people | Return 1, as there is only one way to place no people (do nothing). |
| Small input: n = 1 person | Return 2, as there are two slots (left and right) for the single person. |
| Integer overflow for large n | Use a data type that can hold large numbers, such as long in Java/C++ or similar equivalents in other languages or explicitly handle overflow via modular arithmetic if the problem asks for the answer modulo a specific number. |
| Negative input (n < 0) | Throw an IllegalArgumentException or return 0, as the number of people cannot be negative, depending on the problem requirements. |
| Large value of n causing slow computation (performance bottleneck) | Optimize the solution using dynamic programming or memoization to avoid redundant calculations, reducing the time complexity to polynomial. |
| Constraints or dependencies on other people's placement (if the problem has added details) | Handle these by integrating them as additional validation within the placement algorithm or logic, verifying any criteria before confirming a position. |
| If specific positions are blocked or unavailable. | Represent the available positions using a boolean array or a set, and modify the algorithm to only consider valid positions. |
| If there are constraints on the distances between people | Add a distance check during placement to ensure the minimum distance requirement is met. |