Taro Logo

Software Engineer II - Swift

Disney Entertainment and ESPN Product & Technology builds and advances the technological backbone for Disney's media business globally.
Seattle, WA, USASan Francisco, CA, USAGlendale, CA, USA
$114,900 - $168,700
Mobile
Mid-Level Software Engineer
Hybrid
5,000+ Employees
3+ years of experience
Entertainment · Consumer

Description For Software Engineer II - Swift

Disney Entertainment and ESPN Product & Technology is seeking a Software Engineer II to join their Apple team responsible for building Disney+. This role offers an exciting opportunity to work on iOS, Apple TV, and visionOS applications for one of the world's leading streaming platforms.

The position is part of Disney's broader technology initiative, where technology plays a crucial role in the company's media business globally. As a member of the Product Engineering team, you'll be responsible for developing and maintaining applications that serve millions of users worldwide through the Disney+ platform.

The ideal candidate will have strong experience in Swift development and Apple's ecosystem, including UIKit, SwiftUI, AVKit, and StoreKit. You'll be working in a collaborative environment, contributing to code reviews, maintaining high code quality standards, and implementing complex user interfaces. The role requires both technical expertise and the ability to work closely with product and design teams to create exceptional user experiences.

What makes this role particularly appealing is the opportunity to work on products with massive reach and impact. Disney+ is a signature doorway for fans' connections with Disney's brands and stories, and your work will directly influence how millions of people worldwide consume content. The position offers competitive compensation, varying by location, with the highest range being $125,800 to $168,700 in San Francisco.

The role requires at least 3 years of industry experience in iOS development, with at least one year specifically in Swift. You'll need a strong foundation in Computer Science fundamentals and experience with agile development processes. The team values continuous learning and improvement, and you'll have the chance to work on innovative solutions in the video streaming space.

Working at Disney means being part of a team that combines creativity with technology to build world-class products. You'll be involved in enhancing storytelling capabilities and driving innovation in how content is delivered to consumers. The position offers the flexibility of hybrid work arrangements across several major tech hubs in the United States, including Seattle, San Francisco, and New York.

Last updated a day ago

Responsibilities For Software Engineer II - Swift

  • Build features for iOS, tvOS and visionOS in Swift
  • Maintain a high level of code quality with unit and integration tests
  • Review code from peers for continuous improvements
  • Collaborate with other client platform teams
  • Specialize in Apple technologies such as UIKit, SwiftUI, AVKit and StoreKit

Requirements For Software Engineer II - Swift

  • Bachelor's or Master's degree in Computer Science, Computer Engineering, or related field
  • At least 3 years of industry experience in iOS software development
  • At least 1 year experience using Swift
  • At least 3 years of experience implementing complex user interfaces using Apple's UIKit or SwiftUI
  • Experience with unit testing
  • Understanding of Computer Science fundamentals
  • Experience in agile processes
  • Passion for code quality

Interested in this job?

Jobs Related To Disney Software Engineer II - Swift