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Software Engineer (XR Graphics)

Meta builds technologies that help people connect, find communities, and grow businesses, including social platforms and immersive experiences like augmented and virtual reality.
$70,670 - $208,000
Frontend
Senior Software Engineer
Hybrid
5,000+ Employees
5+ years of experience
AR/VR · Gaming

Description For Software Engineer (XR Graphics)

Meta is seeking a Graphics Engineer for their Supernatural Fitness Quest app's Client Foundation team. This role combines cutting-edge XR technology with fitness innovation, focusing on building and supporting the core platform's visual experience. The position requires expertise in graphics programming, rendering pipelines, and game development, particularly using Unity and C#.

The role involves designing and implementing new rendering features, collaborating with gameplay teams on performance optimization, and working closely with designers to achieve artistic goals while maintaining technical feasibility. The engineer will be responsible for ensuring high performance across all target devices and participating in an active on-call support model for the live service.

This is an excellent opportunity for an experienced AAA game developer looking to impact people's lives through innovative XR fitness experiences. The role offers significant technical challenges in graphics optimization, rendering pipeline development, and performance tuning for XR applications. As a senior member of the team, you'll also mentor other engineers and help shape the technical direction of the platform.

The position offers competitive compensation ranging from $70,670 to $208,000 annually, plus bonus, equity, and comprehensive benefits. Working at Meta means joining a company at the forefront of social technology and immersive experiences, with opportunities to shape the future of digital interaction beyond traditional screens and physical limitations.

The ideal candidate will combine technical expertise in graphics programming with strong collaboration skills and a passion for innovation in the XR space. This role provides a unique opportunity to work on technology that directly improves people's fitness and well-being while pushing the boundaries of what's possible in XR graphics and performance.

Last updated a month ago

Responsibilities For Software Engineer (XR Graphics)

  • Design, develop, and implement new rendering features and techniques
  • Collaborate with gameplay teams to identify and resolve rendering performance bottlenecks
  • Partner with design team to ensure rendering solutions meet artistic requirements
  • Provide technical support for live applications and global operations
  • Work with QA teams to ensure timely delivery of high-quality releases
  • Conduct technical design reviews and code reviews
  • Drive gameplay rendering standards and best-practices
  • Mentor and coach other engineers
  • Collaborate with cross-functional teams

Requirements For Software Engineer (XR Graphics)

  • Bachelor's degree in Computer Science, Computer Engineering, or equivalent
  • 5+ years of Software development experience
  • 3+ years of rendering experience
  • Experience with graphics programming and rendering pipelines
  • Experience developing in Unity, Unreal, or a robust game engine
  • Experience with C#
  • Experience with performance analysis tools and techniques
  • Experience building technology infrastructure and frameworks
  • Experience working on live applications at scale
  • Experience in building and testing interactive applications

Benefits For Software Engineer (XR Graphics)

Medical Insurance
Equity
  • Competitive salary
  • Bonus
  • Equity
  • Benefits package

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