Roblox, a leading platform in 3D immersive digital experiences, is seeking a Senior Software Engineer for their Cell Lifecycle team. This role is crucial in building and evolving Roblox's private cloud infrastructure, specifically focusing on creating and managing compute primitives across all backend environments.
The position offers an exciting opportunity to work on infrastructure that handles millions of containers and serves hundreds of millions of requests per second. As part of the Cell Lifecycle team, you'll be responsible for creating a sustainable and reliable compute primitive that serves as the backbone of Roblox's operations across both on-premises and public cloud data centers.
The role requires strong technical expertise, particularly in Go programming and Kubernetes ecosystem, with a focus on building and managing large-scale distributed systems. You'll be working closely with cross-functional teams to develop new features, support various workloads, and define crucial cross-system APIs as the platform expands.
This is an ideal opportunity for someone who enjoys working on critical infrastructure at scale and has a passion for system automation and reliability. The position offers competitive compensation ($219,780 - $368,810 USD) and comprehensive benefits, including medical, dental, and vision coverage, 401k program, and various perks like free catered lunches and fitness benefits.
Based in San Mateo, CA, this hybrid role requires in-office presence three days per week (Tuesday, Wednesday, and Thursday). You'll be joining a company that's reimagining how people connect globally, with a mission to connect a billion people with optimism and civility. If you're excited about solving unique technical challenges at scale and helping create safer, more civil shared experiences, this role offers the perfect opportunity to make a lasting impact.