You are given the root
of a binary tree. We install cameras on the tree nodes where each camera at a node can monitor its parent, itself, and its immediate children.
Return the minimum number of cameras needed to monitor all nodes of the tree.
Example 1:
Consider the following binary tree:
0
/ \
0 null
/ \
0 0
Input: root = [0,0,null,0,0]
Output: 1
Explanation: One camera is enough to monitor all nodes if placed at the root node.
Example 2:
Consider the following binary tree:
0
/ \
0 null
/
0
/
0
/
0
Input: root = [0,0,null,0,null,0,null,null,0]
Output: 2
Explanation: At least two cameras are needed to monitor all nodes of the tree. One camera at the bottom most left node, and another at the node two levels above.
Constraints:
[1, 1000]
.Node.val == 0
When you get asked this question in a real-life environment, it will often be ambiguous (especially at FAANG). Make sure to ask these questions in that case:
The brute force approach to the binary tree cameras problem involves trying out every conceivable arrangement of cameras on the tree's nodes. We explore all possible placements and then determine which placement uses the fewest cameras while still ensuring every node is covered. This is done by exhaustively considering all combinations and directly checking the coverage for each.
Here's how the algorithm would work step-by-step:
class TreeNode:
def __init__(self, value=0, left=None, right=None):
self.value = value
self.left = left
self.right = right
def binary_tree_cameras_brute_force(root):
all_nodes = []
def traverse(node):
if node:
all_nodes.append(node)
traverse(node.left)
traverse(node.right)
traverse(root)
number_of_nodes = len(all_nodes)
minimum_cameras = float('inf')
for i in range(1 << number_of_nodes):
camera_placements = []
number_of_cameras = 0
for j in range(number_of_nodes):
if (i >> j) & 1:
camera_placements.append(all_nodes[j])
number_of_cameras += 1
# For this placement of cameras, check for coverage
is_covered = True
for node in all_nodes:
if not is_node_covered(node, camera_placements):
is_covered = False
break
if is_covered:
minimum_cameras = min(minimum_cameras, number_of_cameras)
return minimum_cameras
def is_node_covered(node, camera_placements):
# Check if the node is covered by any camera placement.
if node in camera_placements:
return True
for camera in camera_placements:
if camera.left == node or camera.right == node or get_parent(node, camera) :
return True
return False
def get_parent(node, possible_parent):
# Helper to determine parent relationship
if possible_parent is None:
return False
if possible_parent.left == node or possible_parent.right == node:
return True
return False
The most efficient way to solve this problem is by working from the bottom up and figuring out when a camera is absolutely necessary. We want to cover all nodes in the tree using the fewest number of cameras possible by strategically placing them.
Here's how the algorithm would work step-by-step:
class TreeNode:
def __init__(self, value=0, left=None, right=None):
self.value = value
self.left = left
self.right = right
def binary_tree_cameras(root):
number_of_cameras = 0
def dfs(node):
nonlocal number_of_cameras
if not node:
return 1
left_state = dfs(node.left)
right_state = dfs(node.right)
#If either child needs coverage, install a camera.
if left_state == 0 or right_state == 0:
number_of_cameras += 1
return 2
#If either child has a camera, this node is covered.
if left_state == 2 or right_state == 2:
return 1
#If both children are covered, this node needs coverage.
return 0
if dfs(root) == 0:
number_of_cameras += 1
return number_of_cameras
Case | How to Handle |
---|---|
Null or empty tree | Return 0, as an empty tree requires no cameras. |
Single node tree | Return 1, as a single node needs a camera. |
Two node tree (parent-child) | Return 1, placing a camera on the parent node covers both. |
Tree where all nodes form a single chain/linked list | The algorithm should efficiently handle this skewed tree structure with minimal extra space overhead beyond recursion stack. |
Deeply unbalanced tree leading to stack overflow in recursive implementations | Ensure the recursion depth is limited, or consider converting the solution to an iterative approach. |
Tree with a large number of nodes (scalability) | The solution's time complexity must be linear to avoid timeouts (e.g., O(n) solution). |
Tree with all nodes requiring a camera | The algorithm should correctly identify and cover all nodes even with maximum camera usage. |
Root node with two leaf children | Placing camera on root covers all, returning 1 as minimum cameras. |