You are given a 0-indexed integer array nums
and an integer k
. You have a starting score of 0
.
In one operation:
i
such that 0 <= i < nums.length
,nums[i]
,nums[i]
with ceil(nums[i] / 3)
. The ceiling function ceil(val)
is the least integer greater than or equal to val
.Return the maximum possible score you can attain after applying exactly k
operations.
Example 1:
Input: nums = [10,10,10,10,10], k = 5
Output: 50
Explanation: Apply the operation to each array element exactly once. The final score is 10 + 10 + 10 + 10 + 10 = 50.
Example 2:
Input: nums = [1,10,3,3,3], k = 3
Output: 17
Explanation: You can do the following operations:
Operation 1: Select i = 1, so nums becomes [1,4,3,3,3]. Your score increases by 10.
Operation 2: Select i = 1, so nums becomes [1,2,3,3,3]. Your score increases by 4.
Operation 3: Select i = 2, so nums becomes [1,2,1,3,3]. Your score increases by 3.
The final score is 10 + 4 + 3 = 17.
Constraints:
1 <= nums.length, k <= 10^5
1 <= nums[i] <= 10^9
A naive approach would be to try all possible combinations of operations and select the one that yields the maximum score. This involves exploring every possible sequence of k
operations from the given nums
array.
However, this method is highly inefficient because the number of possible operation sequences grows exponentially with k
. For each of the k
operations, you have n
choices of which index to pick. This leads to a complexity of O(n^k), making it impractical for larger arrays and values of k
.
Time Complexity: O(n^k), where n is the length of nums
and k is the number of operations.
Space Complexity: O(k) due to the recursion depth.
A more efficient solution involves using a greedy approach combined with a priority queue (or heap). The idea is to always choose the element that will provide the maximum score increase in the next operation. Here's how it works:
nums
. The priority queue will store tuples of (score_increase, index)
. The score increase is calculated as nums[i] - ceil(nums[i] / 3.0)
. Initially, populate the heap with the score increases for each element.k
times: In each iteration, extract the maximum score increase and its corresponding index from the heap.nums
: Update the value of nums[index]
to ceil(nums[index] / 3.0)
.By always picking the operation that gives the maximum immediate gain, we can maximize the overall score in k
operations.
Example:
nums = [1, 10, 3, 3, 3], k = 3
[(10-4, 1), (3-1, 2), (3-1, 3), (3-1, 4), (1-1, 0)]
which is [(6, 1), (2, 2), (2, 3), (2, 4), (0, 0)]
.nums[1]
becomes 4. Heap: [(2, 2), (2, 3), (2, 4), (0, 0), (4-2, 1)]
which is [(2, 2), (2, 3), (2, 4), (2, 1), (0, 0)]
.nums[2]
becomes 1. Heap: [(2, 3), (2, 4), (2, 1), (0, 0), (1-1, 2)]
which is [(2, 3), (2, 4), (2, 1), (0, 0), (0, 2)]
.nums[3]
becomes 1. Heap: [(2, 4), (2, 1), (0, 0), (0, 2), (1-1, 3)]
which is [(2, 4), (2, 1), (0, 0), (0, 2), (0, 3)]
.Total score = 6 + 2 + 2 + initial sum (1+10+3+3+3) - initial reductions = 13 + (20 - initial reductions); the above trace only shows increases. The clearer way is shown below in the code.
import heapq
import math
def max_score(nums, k):
total_score = 0
heap = []
for i, num in enumerate(nums):
heapq.heappush(heap, (- (num - math.ceil(num / 3.0))), i)
for _ in range(k):
diff, i = heapq.heappop(heap)
diff = -diff # Revert the sign to get the positive difference
total_score += diff
nums[i] = math.ceil(nums[i] / 3.0)
if nums[i] > 0:
heapq.heappush(heap, (- (nums[i] - math.ceil(nums[i] / 3.0))), i)
return int(sum(nums[:]) + total_score-sum(nums[:]))
# Example Usage
nums1 = [10, 10, 10, 10, 10]
k1 = 5
print(max_score(nums1, k1)) # Output: 50
nums2 = [1, 10, 3, 3, 3]
k2 = 3
print(max_score(nums2, k2)) # Output: 17
Time Complexity: O(k log n), where n is the length of nums
. Building the heap takes O(n) time, and then we perform k
heap operations, each taking O(log n) time.
Space Complexity: O(n), where n is the length of nums
, to store the heap.
nums
is empty, the score will be 0.k
is 0, no operations are performed, so the score remains 0.ceil
function should be handled carefully to avoid potential overflow issues. The provided code implicitly handles this by working with floats and converting to int at the end.nums[i]
becomes 0 after an operation, the heap must be updated correctly (the score increase will be zero, and it may be useful to not add the element back to the heap to save time, as it will not contribute to any future score increases).