People who know what they're doing. Lots of interesting projects floating around.
Constant pressure to get more done faster. On-call shifts. Being pulled in different directions by different projects. Constantly having to troubleshoot systems you don't fully understand without time to learn them.
They're a natural way developers communicate and work with each other when they're collaborating on a project. Don't break that up because someone gave you a deadline.
Started with an online assessment and then, upon clearing it, moved on to a four-round on-site interview loop. This included three rounds with the team and one round with the bar raiser.
5 rounds of interviews: 1. OA (2 Medium/Hard Questions along with some Work Related Assessment which tested design related concepts) 2. HLD 3. DSA 4. LLD 5. Bar Raiser Technically, the questions were of medium difficulty and with good polish, you s
Normal format with one OA and four rounds: two coding, one system design, and one low-level system design. Medium to hard level LeetCode questions. The low-level system design round had a common question requiring the use of the decorator pattern.
Started with an online assessment and then, upon clearing it, moved on to a four-round on-site interview loop. This included three rounds with the team and one round with the bar raiser.
5 rounds of interviews: 1. OA (2 Medium/Hard Questions along with some Work Related Assessment which tested design related concepts) 2. HLD 3. DSA 4. LLD 5. Bar Raiser Technically, the questions were of medium difficulty and with good polish, you s
Normal format with one OA and four rounds: two coding, one system design, and one low-level system design. Medium to hard level LeetCode questions. The low-level system design round had a common question requiring the use of the decorator pattern.