I applied through a recruiter. The process took 3 weeks.
How would you determine if latency or bandwidth is a bottleneck?
How would you calculate the theoretical maximum FLOPS of an architecture?
The following metrics were computed from 1 interview experience for the Apple GPU PERFORMANCE Modeling ENGINEER role in Cupertino, California.
Apple's interview process for their GPU PERFORMANCE Modeling ENGINEER roles in Cupertino, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Apple's GPU PERFORMANCE Modeling ENGINEER interview process in Cupertino, California.