I had an onsite at the headquarters. The whole process lasted for an afternoon. I had about five rounds of interviews.
Interviews were conducted by the team I'm interviewing for and the "sister" team.
For the GPU team. Asked about common graphics questions, such as describing the OpenGL pipelines.
The following metrics were computed from 19 interview experiences for the Apple Software Engineering role in United States.
Apple's interview process for their Software Engineering roles in the United States is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Apple's Software Engineering interview process in United States.