You work on many of Apple's most popular products, which gives a great sense of accomplishment. Products are complex and interesting, and give insight into how complicated systems come together.
The company is very large, and things move slowly. Most design work is based on legacy design, with very few opportunities to innovate.
Apple is a well-oiled machine at this point and is still working well. Don't grow unsustainably.
I had a technical phone interview with an engineer from the hardware team. The conversation lasted about 40 minutes. Roughly 5 minutes at the beginning were spent reviewing my resume and previous project experience. After that, the interviewer jump
Two screening interviews are followed by six rounds of interviews. The interviews happen over two days, with three back-to-back interviews each day. The screening is also technical, similar to the interviews. No hard questions are asked.
The interview process is straightforward. It begins with an initial screening with the recruiter. This is followed by an interview with the hiring manager. Next, there's a panel interview with five engineers. Finally, there is negotiation with HR to
I had a technical phone interview with an engineer from the hardware team. The conversation lasted about 40 minutes. Roughly 5 minutes at the beginning were spent reviewing my resume and previous project experience. After that, the interviewer jump
Two screening interviews are followed by six rounds of interviews. The interviews happen over two days, with three back-to-back interviews each day. The screening is also technical, similar to the interviews. No hard questions are asked.
The interview process is straightforward. It begins with an initial screening with the recruiter. This is followed by an interview with the hiring manager. Next, there's a panel interview with five engineers. Finally, there is negotiation with HR to