The interview process begins with a behavioral round with HR.
Following that, you'll complete a take-home assessment using Unity and C#.
If you pass the take-home assessment, there are four more interview rounds:
Design a clone of the Two Dots game, but in a hexagonal grid, using Unity and C#.
The following metrics were computed from 1 interview experience for the AppLovin Software Engineer (Games) role in Palo Alto, California.
AppLovin's interview process for their Software Engineer (Games) roles in Palo Alto, California is incredibly easy as the vast majority of engineers get an offer after going through it.
Candidates reported having very good feelings for AppLovin's Software Engineer (Games) interview process in Palo Alto, California.