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Software Engineer (Games) Interview Experience - Palo Alto, California

December 2, 2024
Positive ExperienceGot Offer

Process

The interview process begins with a behavioral round with HR.

Following that, you'll complete a take-home assessment using Unity and C#.

If you pass the take-home assessment, there are four more interview rounds:

  1. A technical interview with other software engineers, focusing on Unity questions and game design coding.
  2. A behavioral/technical interview with the lead engineer, which involves discussing the take-home assessment and Unity knowledge, but no coding.
  3. A product-related question session with the product manager.
  4. Design-related questions with the game designer.

Questions

Design a clone of the Two Dots game, but in a hexagonal grid, using Unity and C#.

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Interview Statistics

The following metrics were computed from 1 interview experience for the AppLovin Software Engineer (Games) role in Palo Alto, California.

Success Rate

100%
Pass Rate

AppLovin's interview process for their Software Engineer (Games) roles in Palo Alto, California is incredibly easy as the vast majority of engineers get an offer after going through it.

Experience Rating

Positive100%
Neutral0%
Negative0%

Candidates reported having very good feelings for AppLovin's Software Engineer (Games) interview process in Palo Alto, California.

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