International mix of interesting people.
Process bound maintenance of established designs. Toolchain is problematic. Training is poor and inconsistent. Mentors are too overwhelmed with their own work. Unqualified project leadership leads to chaotic execution. All stick, no carrot. Focus is on schedule, which is infrequently met. Contractors compete for full-time positions during up to 18-month 'probation' periods. The position is more a test engineer than a developer. 80/20. The culture is harsh and unfriendly. Front-line managers are consistently schedule-driven, unreasonable, and belligerent.
Work on the culture. As it is now, it brings the worst out of otherwise good people. Lead by example.
Very long (almost 2.5 hours), technical interview with different interviewers in a series. The first interview was kind of a warm-up, the second and third got tougher. There was no break in between. Questions ranged from general data structures to mi
Relaxed, not extremely technical. Spoke with 5 team members. Two interviews total. Learned about the company, team, projects, location, and style of work and collaboration. Worked with the manager to identify a role on his team that would be a good m
Three rounds of technical interviews. Mostly asked about earlier projects and experience. C++ questions and algorithms were covered. Candidates were asked to solve some puzzles instantly. Pointers and design logic were also discussed. Some behavi
Very long (almost 2.5 hours), technical interview with different interviewers in a series. The first interview was kind of a warm-up, the second and third got tougher. There was no break in between. Questions ranged from general data structures to mi
Relaxed, not extremely technical. Spoke with 5 team members. Two interviews total. Learned about the company, team, projects, location, and style of work and collaboration. Worked with the manager to identify a role on his team that would be a good m
Three rounds of technical interviews. Mostly asked about earlier projects and experience. C++ questions and algorithms were covered. Candidates were asked to solve some puzzles instantly. Pointers and design logic were also discussed. Some behavi