Followed the typical process: chat with a recruiter, talk to the hiring managers for an hour, Hackerrank test, then fit/technical interviews with the team (about 3 more hours). The team was friendly enough; people seem to stay at Blizzard a long time, which is probably a good thing.
Lots of questions about programming language eccentricities; be sure to know your bits and bytes.
The following metrics were computed from 1 interview experience for the Blizzard Software Engineer (Senior Gameplay Engineer) role in United States.
Blizzard's interview process for their Software Engineer (Senior Gameplay Engineer) roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having mixed feelings for Blizzard's Software Engineer (Senior Gameplay Engineer) interview process in United States.