Cool people and cool IP
Product dev is super inefficient and meandering. Game teams have too long of a leash to ship a product (5-10 years is typical).
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
The process was streamlined. Communication, both ways, was great and handled via phone and e-mail. A phone interview was scheduled, and after the interview, a Skype interview was conducted. No offer was made due to new policies at this time. Still
It took about two months from the date I applied. It took about a month even for the first email contact. I was contacted by a recruiter for an initial interview. After the initial interview, I was told that I would have an interview with the depa
My interview process consisted of two parts. The first was a phone interview with a developer in a similar role. It took 30 minutes to pass through all the questions. The questions were not difficult but touched a variety of programming topics. The
The process was streamlined. Communication, both ways, was great and handled via phone and e-mail. A phone interview was scheduled, and after the interview, a Skype interview was conducted. No offer was made due to new policies at this time. Still
It took about two months from the date I applied. It took about a month even for the first email contact. I was contacted by a recruiter for an initial interview. After the initial interview, I was told that I would have an interview with the depa