Unusually high number of phone chats (including and beyond a typical tech screen).
Take-home programming test, which encouraged writing solutions "as if they were production code." My test had two questions and took me about a day and a half of worktime (approx. 12 hours) total.
Waited and kept in touch with their HR for feedback on my test, but did not receive anything until a full week later.
Finally, was told that my application was declined, with "some concerns" about my code quality. I asked for clarification on those concerns but never received any. (In previous jobs I have been praised for my code quality, so I have no clue what Bungie's concerns might have been.)
During the interview process, I was told that the jobs they post online are not an accurate reflection of what they are hiring for -- and specifically, that they make more postings than there are open positions in the office. HR seemed to consider this a tactic for attracting applications, but I would call it "lying."
(As a take-home programming challenge,) write code that will validate a "Boggle" board i.e. given a virtual board (collection of letters) and a dictionary, find words in the virtual board.
The following metrics were computed from 1 interview experience for the Bungie Senior Software Engineer role in Bellevue, Washington.
Bungie's interview process for their Senior Software Engineer roles in Bellevue, Washington is extremely selective, failing the vast majority of engineers.
Candidates reported having very negative feelings for Bungie's Senior Software Engineer interview process in Bellevue, Washington.