The position was in the Disney Media & Entertainment Distribution division. The interview with the recruiter went well, as did the one with the hiring manager.
The next step was an interview with the ones that would be on my team. This interview was conducted on Zoom.
The morning interview was tough, as to be expected. But the team members were pleasant and made me feel at ease. I wish I could say the same about the afternoon interview.
I’ve been interviewing for nearly 30 years. I’ve been through four-hour interview panels and a difficult interview with a major tech company, but in all of those years I have never experienced such an unpleasant interview. There was no attempt at congeniality, no effort to make me feel at ease, despite the difficult questions. I can honestly say I have never felt so uneasy. The longer the interview went on, the more nervous and lacking in confidence I became.
At one point, a question was posed that was more of a “gotcha” question, rather than necessary for the role. I ended up answering it the opposite of what was correct in my nervousness.
When I disconnected the call, I said out loud, “Well, that sucked.” To be honest, I’m glad I didn’t get the job. If the three interviewers were the representatives of that department—and I would have worked with them—I had no desire to work there.
Q. What made you decide to apply to Disney? Did you just decide one day you wanted to work for an entertainment company?
Q. What is the difference between an antagonist and a villain?
Q. How have you managed conflict with stakeholders?
The following metrics were computed from 1 interview experience for the Disney Information Architect (Categorization) role in Los Angeles, California.
Disney's interview process for their Information Architect (Categorization) roles in Los Angeles, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very negative feelings for Disney's Information Architect (Categorization) interview process in Los Angeles, California.