World-class developers and artists.
Artists are so fun to work with.
We made amazing games every year.
Good pay, benefits, vacation, and sick leave.
Intense collaboration and ownership.
Getting to work on amazing stories and IP.
Bringing your kids to work and letting them try to break your game.
The entire studio was always in survival mode. If one game flopped for any reason, we'd be forced to find new jobs. Such is the nature of game development studios, generally.
Breakneck schedule, year after year. It was difficult to take time off.
Yearly three to four months of non-stop crunch. Dinner in the office, then back to work. Saturdays too.
Always the promise that next year will be better, but it wasn't.
Trust us. Don't micro-manage; you've definitely improved on this. Don't monitor everything we do electronically; that shuts down passion and creativity. Recognize that 60-80 hours a week can be a valuable tool in short bursts, but for months at a time makes people less effective, causes mistakes, isn't sustainable, and the people and the product suffer.
Met with the director of tech. They were honestly more interested in previous experience than anything else. However, they do have minimal requirements, such as experience with C++. Since they used their own game engine, previous engine experience i
The interview process went well. I had four phone interviews: * One with the recruiter. * One with the hiring manager. * Two with the engineering managers in charge of the department. The interviews were straightforward and focused on my background
Applied online and set up a phone interview with a recruiter about 2.5 weeks later. It went well and was moved to the next round. That interview also seemed to go fairly well, but I did not receive an offer. Everyone was extremely friendly througho
Met with the director of tech. They were honestly more interested in previous experience than anything else. However, they do have minimal requirements, such as experience with C++. Since they used their own game engine, previous engine experience i
The interview process went well. I had four phone interviews: * One with the recruiter. * One with the hiring manager. * Two with the engineering managers in charge of the department. The interviews were straightforward and focused on my background
Applied online and set up a phone interview with a recruiter about 2.5 weeks later. It went well and was moved to the next round. That interview also seemed to go fairly well, but I did not receive an offer. Everyone was extremely friendly througho