Creative environment. Lots of talented people to work with.
Fun, family-oriented projects to work on. We try for quality, but looming deadlines also sacrifice quality for getting projects out the door. Could make A++ titles if given a bit more time.
Lots of overtime required towards the end of the project.
Met with the director of tech. They were honestly more interested in previous experience than anything else. However, they do have minimal requirements, such as experience with C++. Since they used their own game engine, previous engine experience i
From a closed office. VO, 4 rounds: * Algorithm and some practical questions. * BFS of a binary tree. * Hand-write a Promise. * Linked list flip every two nodes. * Some regret issues from production?
There are totally three rounds: System Design, then Behavioral Questions, then Coding. Each round lasts 1 hour, with a 15-minute break between each session. Each session has multiple questions, and the number of questions you are asked depends on you
Met with the director of tech. They were honestly more interested in previous experience than anything else. However, they do have minimal requirements, such as experience with C++. Since they used their own game engine, previous engine experience i
From a closed office. VO, 4 rounds: * Algorithm and some practical questions. * BFS of a binary tree. * Hand-write a Promise. * Linked list flip every two nodes. * Some regret issues from production?
There are totally three rounds: System Design, then Behavioral Questions, then Coding. Each round lasts 1 hour, with a 15-minute break between each session. Each session has multiple questions, and the number of questions you are asked depends on you