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QA Tester Interview Experience

June 1, 2017
Positive ExperienceGot Offer

Process

I received a call about a day or two after applying online. It was very laid back, as the recruiter went through a questionnaire with me. This questionnaire included questions about my video game preferences, reason for applying, and informed me on what a tester does. We then scheduled a date for an interview.

The interview was also laid back. The questions were more involved, though. It was panel style with two of the project leads. Most of the questions were about theoretical testing situations and how I would handle them. Other questions were about how I would handle real-life situations, such as handling an argument with coworkers.

The two individuals were pretty relaxed, so that helped me relax a little too. They were pretty nice, and I had an overall positive experience during the interview and the tour at the end.

Questions

What's a bug that you remember encountering in a game?

Let's say that you got a game to test on PC, consoles, and on a mobile phone. What ways would you test these three platforms differently from another? As in, how would you test the PC build differently from the console and mobile builds, and so on?

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Interview Statistics

The following metrics were computed from 47 interview experiences for the Electronic Arts QA Tester role.

Success Rate

89%
Pass Rate

Electronic Arts's interview process for their QA Tester roles is incredibly easy as the vast majority of engineers get an offer after going through it.

Experience Rating

Positive72%
Neutral23%
Negative4%

Candidates reported having very good feelings for Electronic Arts's QA Tester interview process.

Electronic Arts Work Experiences