Recruiter reached out via email to share my resume. I also had several mobile and video calls before the interview commenced with EA. There were three levels of interviews. Level 1 involved high-level questions with the hiring manager in a MS Teams video call. Level 2 was also a Teams video call with architects, and the final one was with higher management.
Various design, technical, and behavioral questions.
Explain how SQL LEFT JOIN works.
How to handle global errors.
Describe repository design patterns and their benefits.
Explain Web services and WebAPI.
Explain Session vs. App Context.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Architect role.
Electronic Arts's interview process for their Software Architect roles is extremely selective, failing the vast majority of engineers.
Candidates reported having very negative feelings for Electronic Arts's Software Architect interview process.