The interview process was good, as it was the basic one – not too complicated, but not too easy either. I was asked about the technicalities of the job done so far. So, basically, the work done in the past mattered.
Define your previous projects by scale.
The following metrics were computed from 1 interview experience for the Electronic Arts Software Develper role.
Electronic Arts's interview process for their Software Develper roles is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Electronic Arts's Software Develper interview process.