I had a total of three interviews for my position. The first interview was with the team lead, which included coding questions and a quick live coding session.
The second interview was with the development team and involved more coding questions and a more complex live coding exercise.
The third interview was with the Product Management team and focused on behavioral questions.
The questions are related to the job requirements and your work experience.
The following metrics were computed from 21 interview experiences for the Electronic Arts Software Engineer II role.
Electronic Arts's interview process for their Software Engineer II roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer II interview process.