After applying, I had to take a technical test to solve some tasks (I had to write code for some methods, etc.).
After passing that test, I had 3 interviews before being accepted:
In the first technical test, I had to write some methods to solve some problems or to modify some existing ones. At the second technical interview, they asked me both theoretical and practical questions, e.g., what is the parent class of all classes? They also asked me to write some code.
The following metrics were computed from 21 interview experiences for the Electronic Arts Software Engineer (Internship) role.
Electronic Arts's interview process for their Software Engineer (Internship) roles is fairly selective, failing a large portion of engineers who go through it.
Candidates reported having very good feelings for Electronic Arts's Software Engineer (Internship) interview process.