It is a nice atmosphere.
It's quite demanding to work at night.
It was very great, as I was already familiar with basic game development terms like meshes, static and dynamic assets, AI, classes, inheritance, and events. It was very easy if you come from a game development or indie background.
It was rather easy and felt comfortable. The difficulty was low to medium, with usual HR questions. Due to the previously mentioned reasons, I felt comfortable and I don't consider that my time was wasted.
The online assessment was easy, only with theoretical software testing questions. The first interviewer was nice; the second one was unconcerned. No online coding was required in the whole process.
It was very great, as I was already familiar with basic game development terms like meshes, static and dynamic assets, AI, classes, inheritance, and events. It was very easy if you come from a game development or indie background.
It was rather easy and felt comfortable. The difficulty was low to medium, with usual HR questions. Due to the previously mentioned reasons, I felt comfortable and I don't consider that my time was wasted.
The online assessment was easy, only with theoretical software testing questions. The first interviewer was nice; the second one was unconcerned. No online coding was required in the whole process.