Informal atmosphere, no strict dress code, young teams.
Great for a first job experience or summer job during college.
Working with video game development.
No real career plan. Managers hire contractors to do permanent jobs.
No benefits at all.
Lack of communication from HR.
Managers rely on connections instead of real job skills.
Very limited job. Different tasks cannot be done by contractors.
Unless you have connections with someone from the game development area, it will be quite difficult to get a position.
It was a very long process that took almost 4 months and consisted of three interviews: * A first screening with Human Resources. * Then with a superior from the department. * Finally with two superiors from the same department.
I applied online on the EA website through the application process. I was selected to take part in an online test, which was fairly close to the actual work that I'm performing there. A couple of weeks later, I received an invitation for a job inte
A first screening with the recruiter to talk about the position. An interview with the software engineering lead, and then three more rounds of interviews. One of them was "culture add" and then two technical interviews, which were pretty similar.
It was a very long process that took almost 4 months and consisted of three interviews: * A first screening with Human Resources. * Then with a superior from the department. * Finally with two superiors from the same department.
I applied online on the EA website through the application process. I was selected to take part in an online test, which was fairly close to the actual work that I'm performing there. A couple of weeks later, I received an invitation for a job inte
A first screening with the recruiter to talk about the position. An interview with the software engineering lead, and then three more rounds of interviews. One of them was "culture add" and then two technical interviews, which were pretty similar.