Working in the entertainment industry brings lots of different projects, dedicated people, fun perks, and good facilities.
Violation of labor laws in terms of consecutive working days and working time, little room for creativity, too goal-oriented. Promotions are difficult, and outside experience as well as education do not count for much.
Within the departments I have seen, you could save tons of money if they would work more efficiently. The gaming industry seems to be far behind the rest of the software industry.
I had a few interviews on Zoom about the position, my background, and my knowledge of the company. The whole process took from August, when I first applied through LinkedIn, to November, when I had the job offer.
Pleasant and simple interview to check that you know the company and a bit about the work in question that the interview is about. Some more specific questions on how to solve problems that may arise.
Very quick, easy, and well communicated. The process took less than a week. Everyone was friendly. It was almost entirely through e-mail, except for the Zoom interview. I felt as though communication was always open despite this.
I had a few interviews on Zoom about the position, my background, and my knowledge of the company. The whole process took from August, when I first applied through LinkedIn, to November, when I had the job offer.
Pleasant and simple interview to check that you know the company and a bit about the work in question that the interview is about. Some more specific questions on how to solve problems that may arise.
Very quick, easy, and well communicated. The process took less than a week. Everyone was friendly. It was almost entirely through e-mail, except for the Zoom interview. I felt as though communication was always open despite this.