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An OK place to work

Quality Assurance Tester
Former Employee
Worked at Electronic Arts for 4 years
May 11, 2014
Orlando, Florida
3.0
RecommendsNeutral OutlookDoesn't Approve of CEO
Pros

Nice people. Laid-back environment. Generally felt like a meritocracy, though not always. It felt like a very accepting and inclusive office culture, in general.

Cons

Work felt very "bust or boom."

It often felt like you were either crunching for long hours or had too little to do. I realize this is typical in the game industry, but there are project management techniques to minimize its impact on employees.

There didn't feel like a lot of room for advancement. Projects would come up and disappear in such a way that made the job feel unstable.

Advice to Management

Focus on development techniques that don't rely on last-minute crunching.

Try to foster projects that provide regular work all year round instead of relying on staffing up and staffing down so frequently using contract employees.

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