Benefits are not bad.
If you get lucky and work under the right person, career prospects are not bad too. You may get to do interesting work and work on quality AAA games.
There are also a huge amount of resources and smart people, so even if you eventually leave, it's a huge learning opportunity.
The company is being run by producers who, a lot of times, are too heavy on micro-management and are wannabe designers rather than actual production workers.
Marketing also has too much of a say in how your game should be made. All that means is people who actually make the game usually have very little influence on the final outcome.
Lack of clear direction in the company leads to reactive policies (oh, let's make Wii games! Crap, it's over, let's make Facebook games! Crap, not doing well either, let's make mobile games!).
Have some good senior management and focus on establishing a clear vision for the company.
Rather fast. It took one week from the application to the interview. The HR people were really nice and everything went smooth. During the interview, I was asked mainly C++ underlying structure questions.
Got an HR interview one day after application. They asked me if I could do the interview ASAP. Scheduled an H&M interview one day later. After introductions, I was asked the question: "Why us?" The hiring manager was quite arrogant and not happy
It was a 3-round process. All rounds were 1 hour. The questions were basic. In the final round, there was a question from system design. Whatsapp design and Google Cloud design. Print ping pong using Go routines.
Rather fast. It took one week from the application to the interview. The HR people were really nice and everything went smooth. During the interview, I was asked mainly C++ underlying structure questions.
Got an HR interview one day after application. They asked me if I could do the interview ASAP. Scheduled an H&M interview one day later. After introductions, I was asked the question: "Why us?" The hiring manager was quite arrogant and not happy
It was a 3-round process. All rounds were 1 hour. The questions were basic. In the final round, there was a question from system design. Whatsapp design and Google Cloud design. Print ping pong using Go routines.