Taro Logo

Interesting projects and great co-workers, amidst massive corporate dysfunction

Senior Software Engineer
Current Employee
Has worked at Electronic Arts for 20 years
October 31, 2014
Redwood Shores, California
3.0
Doesn't RecommendNegative OutlookDoesn't Approve of CEO
Pros

I have been very lucky to have had the privilege to work with so many intelligent, creative, and passionate individuals on a wide range of projects across several studios at EA.

Cons

The enormous layering of middle and upper management creates a vacuum that has a tendency to destroy creativity and idea exploration on game teams. The senior level structure within EA is unfortunately more interested in the preservation of their own roles within the company than in creating really great games. Additionally, this company is extremely risk-averse and beholden to their quarterly reports, which ensures that they will continue to follow trends rather than create them.

Advice to Management

Flatten the corporate structure and trim the fat where it’s truly needed so you can get back to focusing on what's important: the games.

Was this helpful?

Electronic Arts Interview Experiences