Great perks, good work-life balance once you establish a certain status, and top-tier coworkers.
Working on games which are uninspiring at best. The company is betting on huge franchises with mass appeal and diluted identity.
Try and find a way to also make smaller games that don't need to make millions, or you'll just burn all your staff out.
I can't really speak to most of the process. I was contacted by an in-house recruiter via LinkedIn. I replied, but he did not get back in touch for over a week. He said something about his LinkedIn messages not showing up in his email. After a brief
I was contacted by a recruiter for the position. It was a very professional and smooth process. The process included an introduction, interview process, and HR conclusion. There was a clear explanation of the studio, previous challenges, next goals,
I submitted my resume online and was contacted by the recruiter. The first round was a phone interview (1 hour) about my projects/research and related techniques. The second round was an offline coding test (2 hours), which included coding and a desi
I can't really speak to most of the process. I was contacted by an in-house recruiter via LinkedIn. I replied, but he did not get back in touch for over a week. He said something about his LinkedIn messages not showing up in his email. After a brief
I was contacted by a recruiter for the position. It was a very professional and smooth process. The process included an introduction, interview process, and HR conclusion. There was a clear explanation of the studio, previous challenges, next goals,
I submitted my resume online and was contacted by the recruiter. The first round was a phone interview (1 hour) about my projects/research and related techniques. The second round was an offline coding test (2 hours), which included coding and a desi