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A good stepping stone

Software Engineer
Current Employee
Has worked at Electronic Arts for less than 1 year
June 15, 2008
San Francisco, California
1.0
Doesn't RecommendDoesn't Approve of CEO
Pros

If you're lucky, you'll get on a project that will sell a bunch of units. This experience is valuable; with that experience, you can move on to other exciting things at another company. You can probably learn a thing or two from at least some of the people with whom you work.

Cons

Most games we publish just aren't very good. They are derivative and made just to make money.

My team has a policy of working weekends for no extra compensation (extra money or additional time off). Most of the designers aren't very good. Scheduling is poor.

Stock price is basically flat.

Advice to Management

Listen to what the individual contributors are saying about the state of the game.

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