Epic treats their interns very well. The pay is good, you won't work long hours, and you're given a lot of autonomy.
You'll get a very hands-on look at the entire development process, from design all the way to testing.
You're treated like a full-timer (minus the workload), and it's possible that you'll work with people who won't know you're just an intern. Madison is also a great city to live for the summer.
Uses Visual Basic 6 and Cache programming languages, which are very outdated.
This means any programming expertise you gain here is basically nontransferable.
During training, there's a lot of self-praise and emphasis on how "smart all of Epic's employees are. This was pretty disillusioning; intelligence should speak for itself.
I submitted my resume through Handshake, completed an online assessment, and then had a brief phone interview. The phone interview was mostly behavioral, with some questions about topics on my resume.
Phone behavioral and online assessment followed by a Zoom interview with live coding and system design questions. The first parts were done at the same time, and the next round was dependent on those results.
Received an initial phone interview with a developer at Epic. It was a standard kind of screening phone call to verify credentials and go through the job requirements and such. Then came a skills assessment, which consisted of four parts: programmin
I submitted my resume through Handshake, completed an online assessment, and then had a brief phone interview. The phone interview was mostly behavioral, with some questions about topics on my resume.
Phone behavioral and online assessment followed by a Zoom interview with live coding and system design questions. The first parts were done at the same time, and the next round was dependent on those results.
Received an initial phone interview with a developer at Epic. It was a standard kind of screening phone call to verify credentials and go through the job requirements and such. Then came a skills assessment, which consisted of four parts: programmin