Many strict, inflexible processes. Deadlines were automatically set as soon as you started working on something, and you had to talk to a team lead to change them. I was on a big team; I think some of the small teams were better.
Fairly long hours, and before deadlines, all developers had to stay until 9 p.m. some nights, regardless of what work they had to do.
Long commute if you want to live near Madison itself.
Outdated technology. I didn't mind Mumps, but VB6 is terrible. Hopefully, they've made progress on the transition to C#.
First, I applied and did a phone interview. Then you have to take a 3-4 hour assessment that tests different knowledge of things: basic math, basic programming skills (like any coding skills assessment), learning a "new", made-up programming language
There was a campus interview, followed by a skills assessment test. Nothing too hard. Then they invited me for an on-site interview a few weeks later and covered all the expenses. The actual interview process started in the morning with a site tour
Phone screen, 4 hr assessment. Then you find out if you make onsite. Onsite includes a UI design portion. The assessment has LeetCode questions with some other quick math and longer math questions too.
First, I applied and did a phone interview. Then you have to take a 3-4 hour assessment that tests different knowledge of things: basic math, basic programming skills (like any coding skills assessment), learning a "new", made-up programming language
There was a campus interview, followed by a skills assessment test. Nothing too hard. Then they invited me for an on-site interview a few weeks later and covered all the expenses. The actual interview process started in the morning with a site tour
Phone screen, 4 hr assessment. Then you find out if you make onsite. Onsite includes a UI design portion. The assessment has LeetCode questions with some other quick math and longer math questions too.