I applied for the undergrad role. The first round of the interview was divided into two parts.
The first part was about the details of position-related experiences on my resume.
The second part was about very broad, basic programming concepts such as OOP, data structures, language features, function pointers, and garbage collection.
What is the drawback of OOP?
The following metrics were computed from 2 interview experiences for the Intel GPU Software Development role in United States.
Intel's interview process for their GPU Software Development roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Intel's GPU Software Development interview process in United States.