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Graphic Hardware Debug Engineer Interview Experience - Folsom, California

August 1, 2013
Neutral ExperienceNo Offer

Process

Initially, there was a phone interview with the recruiter. After that, there was an onsite interview consisting of four rounds:

Software: Questions on C and C++ OOPs and coding problems.

Behavioral: Mostly general questions.

Hardware: Mostly about digital concepts and computer architecture.

Verification: FSM, questions on test cases.

Questions

They looked mainly for people who were good at C and C++ programming and Computer Architecture.

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Interview Statistics

The following metrics were computed from 1 interview experience for the Intel Graphic Hardware Debug Engineer role in Folsom, California.

Success Rate

0%
Pass Rate

Intel's interview process for their Graphic Hardware Debug Engineer roles in Folsom, California is extremely selective, failing the vast majority of engineers.

Experience Rating

Positive0%
Neutral100%
Negative0%

Candidates reported having mixed feelings for Intel's Graphic Hardware Debug Engineer interview process in Folsom, California.

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