Our games are very cool so far, and there's much, much more to come. There's definitely an ambitious plan for the company to grow and do great things. Niantic is still in its early days.
We focus 100% on what's good for our players. We're very much intent on encouraging people to go out into the world, get some exercise, meet others, and be part of their communities.
Everyone on the team is friendly, positive, and supportive.
Work-life balance is quite good for either a startup or a game company, and Niantic is both.
The company is still very much in start-up mode, moving quickly and evolving rapidly. Be ready for a dynamic environment.
Keep on this path and don't slow down.
The interview process involved several rounds, each with 2-3 one-on-one meetings lasting between 30 and 60 minutes. Each of the approximately 8 people I met was friendly and fun to chat with. The discussions included the sharing of past technical st
Applied after seeing a posting on LinkedIn. I scheduled time with the recruiter, and they went over my background and why I was interested. They then said they’d put my resume in front of the team and see if they were interested in moving forward.
Pretty standard process: * Call with recruiter to determine background/interest * 45-minute technical phone screen going over a fairly simple coding problem * Virtual On-Site (3 technical, 1 behavioral, 45 minutes each)
The interview process involved several rounds, each with 2-3 one-on-one meetings lasting between 30 and 60 minutes. Each of the approximately 8 people I met was friendly and fun to chat with. The discussions included the sharing of past technical st
Applied after seeing a posting on LinkedIn. I scheduled time with the recruiter, and they went over my background and why I was interested. They then said they’d put my resume in front of the team and see if they were interested in moving forward.
Pretty standard process: * Call with recruiter to determine background/interest * 45-minute technical phone screen going over a fairly simple coding problem * Virtual On-Site (3 technical, 1 behavioral, 45 minutes each)