Stability, fame, good projects, multiple locations.
Bureaucracy: changes in processes take more time.
Received feedback very quickly after being referred by my friend. The technical interview was for a summer intern position and mostly consisted of graphics and OpenGL questions. The interviewer was very nice, and we discussed many professional topi
I had a phone interview arranged through a recruiter on LinkedIn. I had a phone interview with a member from the Tegra Mobile Platform team. Though he was looking for people with experience in performance tuning (which I did not have), he liked my r
Several long Skype interviews about: * Computer architecture * Physically-based rendering * Graphics API * The "life of a triangle" * C++ * Algorithms * Path tracing * Screen-space shaders * BVH and importance sampling * Linear algebra and analytica
Received feedback very quickly after being referred by my friend. The technical interview was for a summer intern position and mostly consisted of graphics and OpenGL questions. The interviewer was very nice, and we discussed many professional topi
I had a phone interview arranged through a recruiter on LinkedIn. I had a phone interview with a member from the Tegra Mobile Platform team. Though he was looking for people with experience in performance tuning (which I did not have), he liked my r
Several long Skype interviews about: * Computer architecture * Physically-based rendering * Graphics API * The "life of a triangle" * C++ * Algorithms * Path tracing * Screen-space shaders * BVH and importance sampling * Linear algebra and analytica