In the GPU group, you will learn a lot from the best in the industry. Of course, you are working for the leader in graphics technologies, involved with exciting products, so that's a big plus. They put me in a position to handle plenty of responsibility and also did a lot of design work instead of stereotypical intern work. My group was very friendly and helpful, and even held some small outings together. Many events and free swag for interns, but don't expect it to be a Google experience.
The initial learning curve is steep. There's a lot of information on the intranet to slough through.
High workload. Managers tell interns not to do overtime, but some of us end up staying an extra unpaid hour or two to meet goals and expectations.
Lack of perks for permanent employees.
Bring some of the old perks back. The interns and permanent employees are working like crazy. More appropriate perks conducive to making employees feel comfortable after normal working hours should be put into order.
I applied online. The interview process consisted of two virtual technical rounds. Both were conducted by the hiring team on the same day. Both interviewers reviewed my resume and asked technical and behavioral questions. The interviewers were und
Had two phone interviews. One was with the team lead, and another was with the manager. Both interviews were technical.
The interview process consists of 3 phone interviews of 45 min each. The questions are mostly on digital design techniques.
I applied online. The interview process consisted of two virtual technical rounds. Both were conducted by the hiring team on the same day. Both interviewers reviewed my resume and asked technical and behavioral questions. The interviewers were und
Had two phone interviews. One was with the team lead, and another was with the manager. Both interviews were technical.
The interview process consists of 3 phone interviews of 45 min each. The questions are mostly on digital design techniques.