It's a fast pace of work when you're trying to push out developments rapidly. Certainly a sense of competition and the need to be better and more efficient. Cutting-edge development, work on products used by tons of enthusiasts. NVIDIA has a good development process and a very straightforward company culture.
The speed of operation can cause some problems that might have occurred with a more deliberate approach.
Perhaps focus more on developing a scalable, awesome product versus many good products to simply cover different price points.
There were 3 separate technical interviews, about an hour each. Each interview started with a LeetCode/HackerRank question, and then proceeded to bigger-picture design questions. There was no significant behavioral portion beyond casual conversatio
Technical Round 1: * Operating System related questions * Basic C concepts * Resume overview Technical Round 2: * Operating System related questions (Process Management, Memory Management, Concurrency) * Data Structures * Bit Manipulation * Basic
Two people called me: * The manager * A person on my team That was it. There was no onsite for the intern process. I guess they didn't want to fly me out, but it was fine.
There were 3 separate technical interviews, about an hour each. Each interview started with a LeetCode/HackerRank question, and then proceeded to bigger-picture design questions. There was no significant behavioral portion beyond casual conversatio
Technical Round 1: * Operating System related questions * Basic C concepts * Resume overview Technical Round 2: * Operating System related questions (Process Management, Memory Management, Concurrency) * Data Structures * Bit Manipulation * Basic
Two people called me: * The manager * A person on my team That was it. There was no onsite for the intern process. I guess they didn't want to fly me out, but it was fine.