Applied.
Had an online HackerRank coding test with a custom-made League problem that was pretty fun. It tested standard algorithms and data structure knowledge. I passed all the test cases, and the next day I was contacted to set up a Skype/Hangouts interview.
This interview was mainly about my interests and whatnot. I passed this as well.
Next, I was invited to another Hangouts interview, which was very technical. It covered more basic data structures and algorithms, along with some basic distributed systems questions.
After this, I was invited onsite for a day full of about six interviews. These were two or three-on-one, and included a mixture of HR/behavioral and technical questions. I also had to prepare and deliver a presentation for my interviewers in advance, on a topic of my choice.
I was put up in a very nice hotel and given a tour of the Riot Games HQ, which is awesome. I had a lot of fun while there. All of my interviewers were extremely professional, and the process was very fast, about two months total (which is less than average there).
I accepted an offer a few weeks later.
Please make a presentation on any topic you're passionate about to teach Rioters something that you know well.
The following metrics were computed from 7 interview experiences for the Riot Games Software Engineer role in Los Angeles, California.
Riot Games's interview process for their Software Engineer roles in Los Angeles, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Riot Games's Software Engineer interview process in Los Angeles, California.