The interview process began with two hour-long phone conversations that led to an on-site interview. The on-site consisted of an introductory lunch, followed by one-on-one interviews with five key members of the company.
I was extremely impressed with Roblox. All the interviewers were professional and very sharp. The interview difficulty seemed well calibrated. I felt like I was asked questions adequate to assess my competence, without lapsing into the kind of pointless obsessions with very narrow, specific knowledge that you sometimes see in these kinds of interviews.
Overall, I had a very positive experience. I think they are very smart people doing very interesting work and would have liked to have been able to accept their offer. Ultimately, this position didn't make sense for me given my current position and the cost of living in the Bay Area, but I was very impressed with these folks and highly recommend Roblox overall.
Note: I've listed the interview process as 21 days, but that time frame was really my fault. I was unable to schedule immediate travel, and the Roblox team was completely understanding of this.
Q: How would you architect a service that would detect and protect nodes that were being attacked by bots?
The following metrics were computed from 1 interview experience for the Roblox Devops/Operations Engineer role in San Mateo, California.
Roblox's interview process for their Devops/Operations Engineer roles in San Mateo, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Roblox's Devops/Operations Engineer interview process in San Mateo, California.