The interview was composed of two 30-minute behavioral sections and two 45-minute technical sections. The two technical questions weren't impossible. The first was pretty difficult, but it was one I had seen on LeetCode as a medium before. The second was one I hadn't seen but was fairly straightforward.
One of my interviewers wasn't too verbal during the interview, but the other was pretty good about talking to me and answering questions. The behaviorals were also very straightforward, with no curveballs.
Cannot say due to NDA.
The following metrics were computed from 15 interview experiences for the Roblox New Grad Software Engineer role in United States.
Roblox's interview process for their New Grad Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having very good feelings for Roblox's New Grad Software Engineer interview process in United States.