The interview process consisted of an OA and then a 4-hour final round.
The OA included CodeSignal plus two simulations that candidates were required to complete. Performance on the simulations was weighted heavily. The previous year, despite achieving a perfect score on CodeSignal, a low performance on the simulations resulted in no invitation to the final rounds.
There were four final round interviews: two technical and two behavioral. Neither of the technical questions were particularly difficult. However, one interviewer seemed to have a very specific approach in mind for a problem. They became increasingly frustrated when I proposed solutions with the same runtime complexity but different from their own.
CodeSignal Simulations:
Final Rounds:
The following metrics were computed from 4 interview experiences for the Roblox Software Engineer New Grad role in San Francisco, California.
Roblox's interview process for their Software Engineer New Grad roles in San Francisco, California is extremely selective, failing the vast majority of engineers.
Candidates reported having mixed feelings for Roblox's Software Engineer New Grad interview process in San Francisco, California.