Two OAs of different games, two technicals back-to-back, and a behavioral. Technicals were about data structures (sliding windows, hash maps, queues). Interviews were fairly nice. Behavioral was also straightforward; I used the STAR format.
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The following metrics were computed from 268 interview experiences for the Roblox Software Engineer role.
Roblox's interview process for their Software Engineer roles is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Roblox's Software Engineer interview process.

