A very difficult online assessment. It combined questions involving matrices and intense programming challenges with limited time to complete. Additionally, you had to finish a game and score well in the provided game, which changes annually.
My first question was a layup, it was like an easy LeetCode problem about arrays. My second interview was with a singular software engineer. This is where it got hard for me. The question was around a LeetCode medium, and it had to do with a set/hashmap. There were also a bunch of follow-ups about optimization, and I had to make my own test cases.
The following metrics were computed from 1 interview experience for the Roblox Software Engineer role in Palo Alto, California.
Roblox's interview process for their Software Engineer roles in Palo Alto, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very negative feelings for Roblox's Software Engineer interview process in Palo Alto, California.