Pretty standard: a phone screen with a recruiter, then a couple of phone screens with hiring managers, followed by a virtual onsite that was split up over two days. The onsite included:
Lots of coding questions related to the role I had applied for.
Some logic puzzles which I probably bombed.
Can't disclose due to NDA.
The following metrics were computed from 270 interview experiences for the Roblox Software Engineer role in United States.
Roblox's interview process for their Software Engineer roles in the United States is extremely selective, failing the vast majority of engineers.
Candidates reported having good feelings for Roblox's Software Engineer interview process in United States.