There is an initial OA, which is comprised of 2 games, 1 essay, 1 survey, and 2 LC questions. Around 2 days after I completed the OA, I received an email to schedule the next round, which was 2 x 45-minute LC-style questions with an engineer.
The following round was heavily centered around graph and trie questions, which were very implementation-heavy. (Work fast!)
The following metrics were computed from 4 interview experiences for the Roblox Software Engineer role in United States.
Roblox's interview process for their Software Engineer roles in United States is very selective, failing most engineers who go through it.
Candidates reported having very good feelings for Roblox's Software Engineer interview process in United States.