The interview lasted 3 hours.
This consisted of a one-hour coding portion with two medium-to-hard level questions.
There were then two hours of games, which felt like they were testing absolutely nothing.
The first coding question was the median of two sorted arrays, but it failed most test cases unless it was optimal.
The following metrics were computed from 1 interview experience for the Roblox Software Engineer (Internship) role in Palo Alto, California.
Roblox's interview process for their Software Engineer (Internship) roles in Palo Alto, California is extremely selective, failing the vast majority of engineers.
Candidates reported having very negative feelings for Roblox's Software Engineer (Internship) interview process in Palo Alto, California.